Game-ready fanart model of Melos, a character from Mamoru Uchiyama's "Battle of the Ultra Brothers" manga. Polycount is below 8000 tris.
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My Workflow:
High res sculpt: Zbrush
Retopology, UVs, and Rigging: Blender
PBR Texturing: Substance Painter
Lighting and Rendering: Blender Eevee
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Model made entirely from scratch, no base models used.